

Since TL2 could not be as graphics intense as D3 (smaler development team, lower budget), Runic Games had to focus on gameplay to make up for the lack. The soundtrack and sound effects fit the style of game very well and the reality features (time of day cycles, weather effects and stuff like that) are nicely done. Despite the hype and all the work that went into it, Diablo III was badly lacking.Įverything missing from Diablo III can be found in Torchlight II - a game built by a team of just 14 Devs (Developers).

Overall Diablo III failed to capture players' interest as efficiently as the previous Diablo titles. It's a pretty game and it sounds cool, but the gameplay is dull and repetitive and you have to be logged in to play. I played maybe 30-40 hours of Diablo III and enjoyed it for maybe the first 4-5 hours. Basically it's a Diablo clone - or so I thought. Torchlight II is a 3rd person button-smashing-kill-everything grindfest game of the "action RPG" (Role Playing Game) genre. Turns out this thing kick's Diablo III's ass. I'm glad it did, because to be honest I think I badly underestimated the game when it first came out. Friday was the one year anniversary of the release of Torchlight II, which I picked up recently as a part of a Humble Bundle weekly sale.
